Feature

●Crokinole Imperium brings three brand new experiences to the classic game of crokinole, by introducing new rules that are combined with rich Medieval-Latin lore.
●You and your opponent will represent warring kingdoms and battle on your Crokinole board until there is one victor in a 10 point match!
●With three sets of 20 cards, each can be played individually or together for the ultimate crokinole challenge.
●One stack gives you an objective to complete, another a secret ability and the third changes the rules of the board for all players.
●Your deck is made of PVC cards to withstand even the roughest play and packed in a magnetic closing case. Created in North America by Colter Hahn and Dr. Steven Brown


Description

Crokinole ImperiumCrokinole Imperium

A New Way To Play Crokinole

Crokinole Imperium brings three brand new experiences to the classic game of crokinole, by introducing new rules that are combined with rich Medieval-Latin lore. You and your opponent will represent warring kingdoms and battle on your Crokinole board until there is one victor in a 10 point match! Each of the three games can be combined with the others, or played individually.

The premium waterproof cards come in a magnetic leather case with gold embossing to be just as beautiful as your classic Crokinole board.

Three Decks, Three Times The Fun

Crokinole Terra NovaCrokinole Terra Nova

Crokinole Imperium Sub RosaCrokinole Imperium Sub Rosa

Crokinole Free LancesCrokinole Free Lances

Terra Nova Deck

This deck changes the rules of the board for all players!

A Latin phrase meaning “New Land” leads to challenging terrain and proves to be a new obstacle to overcome or possibly use to your advantage. One card is drawn for the round to effect the board play for all players - adding an additional rule to the round that all kingdoms must follow.

Sub Rosa Deck

This is the objective deck!

Meaning “under the rose”, is a Latin phrase that has been used in the medieval ages to denote secrecy or confidentiality.

Each player receives a card for the round to be kept secret while they attempt to complete the task with the pieces in play. Will your secret plans be enough to tip the scales in your favor?

Free Lances Deck

These cards give the player secret abilities!

A medieval term referring to mercenaries whose lance was free of any lord’s service.

Each player receives a card giving them a unique ability to be used for the round and help fortify their victory. When the moment is applicable, you may choose to use your Free Lances card by revealing it and resolving its described effect.

Whats in the box

  • Cards